In Made with Duality I will try to display a number of things that can be done quickly and without significant programming effort with Duality (and the help of some of my other plugins - yay! advertise! :D)
So, this first piece I creatively called “Moon Dragon” is basically a single screen which I believe that, with some extra polishing and GameObjects, could become something like a main menu or loading/intro screen for a fantasy game.
It basically consists of 3
In addition to that, and the background music, there are 2 volumetric
One thing of note is that the Particle Emitter I used for the meteors uses a new parameterthat makes it so that particles are spawned facing along their movement vector.
All the art assets are
There is nothing much to say, really.. just download it here and see what happens :) Oh, the ProfileRenderer is enabled, so you can use F2, F3 and F4 to see some details about what’s happening with Duality while the scene is playing. Enjoy!
Here the full list of the assets used:
|Night Sky wallpaper @7Themes|
|Kirsa Silhouette by Derelict-technica|
|Pale Moon logo @Wikimedia|
|meteorit by morsprinstock @Deviantart|
|Castle of Despair by EricMatyas’ SoundImage|
I also apologize that I cannot properly credit the creator of the smoke/cloud texture.. I downloaded it a loooong time ago and I forgot to categorize it appropriately.
And yes, it’s a dragon, it has 4 limbs + wings :D
Well, that should be all. If you have questions, comments, or simply would like the full Scene project, just leave me a message in the Contact section, or drop a line in the MWD’s topic on Duality’s forums.
See ya next time!